04 november, 2009

I huvudet på en projektansvarig hos EA

Av föregående inlägg att döma är Electronic Arts projektansvarige, Jarl Ostensen, mycket nöjd med hur arbetet utvecklas med Starbreezes projekt för EA. På sin blogg har Ostensen nedtecknat tankar om vad som krävs för att samarbetet mellan en stor förläggare och en liten spelutvecklare skall bli framgångsrikt:

Many small developers hit a wall of pain when they start growing out of their one-team-one-game-no-limits shoes. In particular if they sign a deal with a big publisher…suddenly time, money and quality and a whole pantheon of buzz words starts flying about and rocks are overturned and closets are emptied out for everyone to see. Expectations are high and the developer finds that “it will be great, just trust us” doesn’t fly any more…

Läs hela blogginlägget Small developer, big Publisher…a marriage made somewhere

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